Stats or 'Statistics' is the area in We Happy Few that tells the player the current status of their character. It tracks current needs, vitals, attributes, and effects.
Vitals[]
- Health - The percentage of the character's overall health.
- Joy - The percentage of Joy currently in the character's system.
- Memory Loss - The percentage of memory loss issues the character is currently suffering from.
Needs[]
- Fatigue - Shows the character's rested status.
- Hunger - The level of fullness. Decreases over time to a hunger state. Being hungry will reduce the character's overall health level.
- Thirst - The level of hydration. Decreases over time to a thirty state. Being thirsty will reduce the character's overall health level.
Attributes[]
- Encumbrance - The current weight in the player's inventory as compared to the current allowed weight. Going over the available allowance will slow the character down drastically.
- Armor - The amount of armor the character has currently.
- Move Speed - How fast the character can move. An over-burdened character will move much slower, or possibly not at all. The limit is 135.
Status Effects[]
Combat[]
In Combat: People are attacking you because:
- Breaking Curfew
- Dressed inappropriately
- Drug state
- Hitting Something
- Not infected
- Reasons Unknown
- Strange Behaviour (Shoving)
- Strange Behaviour (Sprinting)
- Strange Behaviour (Spying)
- Strange Behaviour (Staring)
- Strange Behaviour (Landing)
- Theft
- They don't like you
- They love you so much they want a piece of you (Lightbearer DLC)
- Trespassing
- Using a weapon
Drugs[]
- Adrenastim: Stamina Boost - Increases your stamina regeneration by 100% (1 minute)
- Antichoke: (lasts for 5 minutes in game)
- Chronobalm: (lasts for 15 seconds)
- Coagulon: Reduces bleeding rate for new wounds; eliminates bleeding if taken while bleeding. (1 minute and 10 seconds)
- Feramyle Syringe: Stamina Boost - Increases your stamina regeneration by 100% (1 minute)
- Go Go Juice: Fully heals health and stamina, and increases health and stamina regeneration rate for the duration of the GoGo Juice. (2,5 minutes in game)
- Go Go Juice Withdrawal: Health and stamina are reduced to very low states and will not increase until the crash duration has ended. (20 seconds)
- Hallucinating: Things are no longer quite what they seem. (1,5 minutes)
- Mojo: Doctors can't smell you anymore, (10 minutes)
- Omniproof: Immunity to Doctor's injection for the duration of the dose.
- Overdrive:
- Phlash: Increases your movement speed by 25% (10 seconds)
- Slow Bomb: Reduce speed while under gas effect (20 seconds)
- Somnambulax: (lasts for 24 hours in game)
- Stoic: Subsequent administration of Joy has no effect for the duration of Stoic. (20 seconds)
- Sunshine: It seems to everyone else that you are on Joy. (30 seconds)
Health/Food/Misc[]
- Bleeding: Causes damage over time
- Blood Sugar: The level of sugar in Ollie's blood. Not too high or low is best.
- Blood Sugar (High): Slowly damages Ollie's health. Blood sugar decreases over time.
- Blood Sugar (Low): Reduces maximum stamina and makes Ollie hangry. Can be treated with sweet food or a glucose syringe.
- Burning: Damages health over time
- Food Poisoned (Mild): Causes dizzy spells until cured or lapses naturally
- Food Poisoned (Serious): Causes bouts of vomiting until cured or hunger is depleted.
- Gas Mask: Protects from acid fog for a while. Increases suspicion by 20%
- Hidden: You are concealed.
- Hydrated: Stamina drains more slowly when sprinting.
- Maternal Glow: Parental resolve to eschew sleep that little bit longer, run that little bit further, fight that little bit harder.
- Rested: Improved attack damage and reduced stamina drain from combat.
- Stiff Upper Lip: Reduces melee damage taken by 10%. Alcohol Effect (Lightbearer DLC)
- Well Fed: Increases your maximum stamina.
Joy[]
- Joy: Helps to conform with good society - Reduces suspicion from Wellies.
- Joy Hangover: Taking too much Joy is making you forget important things, making you freak out, drawing double suspicion, draining hunger and thirst, and reducing max stamina.
- Joy Overdose: The Joy is driving now. Basic tasks will be impossible, as well as moving stealthily.
- Joy Poisoning: You know Joy makes you nauseous, Ollie!
- Joy Withdrawal: You are suffering Joy Withdrawal.
- Rock'n Roll: Increase guitar damage by 10%. From taking Joy Pill. (Lightbearer DLC)
Injury[]
- Injured: Minor damage taken.
- Injured: Major damage taken.
Suspicion[]
Suspicious: People will be suspicious. Are you following the rules?
- Attacking
- Breaking Curfew
- Dressed inappropriately
- Drug state
- Hitting Something
- Insulting
- Not Infected
- Reasons Unknown
- Strange Behaviour (Landing)
- Strange Behaviour (Shoving)
- Strange Behaviour (Sprinting)
- Strange Behaviour (Spying)
- Theft
- They Don't Like You
- Trespassing
- Using a Weapon
- Vandalism
Passive Effects[]
Books[]
- Artful Hands (Increases speed of disarming traps by a small amount.) 0/3
- A Stitch in Time (Increases durability of crafted blending suits by 10%.) 0/10
- Bang On (Increase damage by explosive weapons by 2%.) 0/10
- Battler (Attacks with melee weapons do slightly more damage.) 0/10
- Bludgeoner (All attacks cost 5% less stamina.) 0/5
- Brawler (Attacks with fists do slightly more damage.) 0/10
- British Craftsmanship (Increases durability of crafted weapons by a small amount.) 0/2
- Chemist (Crafting no longer requires Rank 1 chemical stations.) 0/1
- Clean Plate Award (Food increases max stamina for longer time.) 0/1
- Clubber (Melee attacks have slight change to kill enemies in one shot.) 0/10
- Counterpuncher (Blocking an attack has a 5% chance of stunning the opponent.) 0/10
- Creeper (Reduces noises caused by 10%) 0/5
- Early Bird (Sleep gives slightly more health.) 0/1
- Engineer (Crafting no longer requires Rank 1 mechanical stations.) 0/1
- Finger Pointer (2% chance to make NPC turn on others by talking to them.) 0/10
- Frugal Burglar (When you use a trap disarming tool, it won't break on the first time.) 0/1
- Guide to Fitting In (Reduces all suspicion rates by a small amount.) 0/5
- Haggley (Gives a small chance of getting a discount when buying items.) 0/10
- I Know Who I Am (Sources of Joy accumulate 10% slower.) 0/3
- Intimidator (Last NPC left in combat has small change to leave items and run away.) 0/2
- Iron Lung (Decreases damage taken by toxic night fog by a small amount.) 0/10
- Keep the Lights On (Reduces consumption rate of powered items by 2%.) 0/5
- Long Distance Runner (Increases maximum stamina by 5%.) 0/5
- Master Tinker (Increase chance of doubling durability of crafted items.) 0/4
- Nimple Hands (Increases speed of crafting by 10%.) 0/4
- Prestidigitator (Increases area of distraction devices by 3%.) 0/10
- Scrounger (2% chance to find extra items when looting.) 0/5
- Sleep is the Poor Man's Dinner (Sleep makes you slightly less and hungry and thirsty than before) 0/2
- Stiff Upper Lip (Reduces all damage taken by a small amount) 0/5
- Strangler (Increases speed of stealth takedowns by a small amount.) 0/3
- Survivor (Healing items give 10% more health and activate 20% faster.) 0/2
- The Importance of Not Being Seen (Hostile NPCs forget about you slightly faster.) 0/2
- Tosser (Increases damage dealt by thrown weapons by small amount.) 0/10
- Undertaker (Increase corpse carrying speed and movement speed by 20%.) 0/3
- Weapon Breaker Manual (Melee weapons have a small chance of breaking opponent's weapon) 0/5
- You Seem Familiar Somehow (Reduces Crier suspicion by 5%.) 0/4
Outfits[]
- Birthday Suit - Running around naked upsets people. Please put something on, will you?
- Blending Suit - Makes you somewhat harder to see when crouched at night.
- Bobby Uniform - Decreased suspicion from a distance. Increased suspicion up close.
- Boiler Suit - Decreased suspicion when disarming traps. Conforms in the village.
- Fab Threads - Reduces suspicion. Draws attention from Wastrels.
- Fireman's Coat - Decreased suspicion when disarming traps. Conforms in the village.
- Liutenant's Uniform - Decreased suspicion from Soldiers.
- Maid Outfit - Increased suspicion from Wastrels.
- Nick's Fab Threads - Oozes rock star style... and frequently other substances as well. (Lightbearer DLC)
- Padded Suit - Reduces melee damage taken by 10%. Conforms only in Garden District.
- Proper Suit - Increased suspicion from Wastrels.
- Reinforced Padded Suit - Reduces melee damage taken by 30%. Conforms only in Garden District.
- Shabby Military Uniform - Decreased suspicion from Soldiers.
- Sneak Thief Outfit - Makes you significantly harder to see when crouched at night.
- Spiky Suit - Take less damage. The spikes also damage your attacker's weapon. If that's his fists, ouch.
- Torn Suit - Increased suspicion from everyone but Wastrels.
- Whole Body Rubber - Reduces damage from electricity. Increases suspicion.
Bugs[]
- When the player has more status effects than capable, the status menu will freak out.
- The status effect for Antichoke and Chronobalm doesn't have a description.
- The status effect for Overdrive and Somnambulax doesn't appear.