Hunger is one of the basic measurements in the game, ever single consumable food item the player comes across can fill up this meter and satisfy their hunger.

Starvation Edit

If the player were to starve themselves in the Story Mode, they will not die from it. Instead they'll have part of their stamina bar cut until they consume food again.

Starvation in Survival or Sandbox mode however, will make the player go through the process of dying. Giving them a few minutes to consume food before eventually keeling over and dying.

In the DLC's, Hunger is disabled, this is due to survival not being the main focus of those modes, so food is then turned into health items that will increase each character's health.

Status Effects Edit

Some of the food items also do more than just filling up the hunger.

Jerky and Victory Meat, for example, will give the player a stamina bonus for a certain period of time. The player can eat different kinds of foods to make the stamina bonus stack.

Honey and War Ration, for example, will give the player an Antichoke bonus, meaning they can enter toxic fog and regain health from the fumes.

Food items can also restore Thirst or Fatigue, though this only occurs with Chunky Stew.

Most rotten foods, like Rancid Stew or Raw Meat, will cause the player to endure Food Poisoning, if the player continously consumes these kinds of foods, they will eventually die.

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