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TabFood

The Food Tab

Food is an Inventory selection in We Happy Few that contains all consumable items that the player can use to satiate their Hunger and quench their Thirst.

During Story Mode, both hunger and thirst are simple measurements that take a toll on the player's stamina if they don't eat something for a while. However, the player will die if they don't eat or drink anything during Survival Mode.

Due to the lack of food imports from the mainland in Wellington Wells, Food is extremely hard to come by in We Happy Few, with most of it being limited to what can be stolen from houses or defeated NPCs, or foraged in the form of relatively sparse edible plants.

Buff WaitForIt Function[]

Story Mode[]

Increasing Hunger/Thirst[]

Hunger and Thirst are timers that'll slowly deplete over time.

When the player eats or drinks something, the hunger/thirst timer gets reset to the set time of the food item. The timer cannot be increased by eating multiple food items, it only increases if the next food or drink has a higher time value than it's currently at.

As an example, if the player's hunger is at 03'15'', it cannot be increased by eating a Blue Currant because the time value for Blue Currants (02'50'') is lower than the timer. However, there is an exception to this rule (see stage 30'00'').

The max time for hunger the player can reach is 23'00 minutes (V-Meat, War Ration, Pie, Sandwich, Chunky Stew) and the max time for thirst is 20'00'' minutes (Toasted Chicory).

Stage 30'00''[]

When either one of the values reaches 00'00'', the player gets an extra 30'00'' minutes of hunger/thirst before needing to consume something. The player gets some of their stamina cut off when there are 00'20'' seconds left of this timer.

When the timer reaches 00'00'', it becomes --'--'', indicating that the timer is completely null and the player needs to consume something again.

When hunger/thirst is in the 30'00'' stage, any and all set values for foods/drinks will surpass the stage's timer, even if the value is as low as 00'16''.

If the player had food above stage 30'00'' (ex. 00'01'') but their thirst was within stage 30'00'' (ex. 27'46), then, when the food's value reaches 00'00'' it'll even out with the exact same amount as the thirst's value (ex. 27'45), and vice versa.

Decreasing Hunger/Thirst[]

Both timers decrease by 00'01'' every real-world second, but because 1 second in the game pass every 3.35 real seconds, it means that the timers decrease by 00'03'' every in-game second.

1 hour of sleep decreases hunger and thirst by 04'20'' minutes, and an additional 03'20'' minutes are added for any more hours.

Survival Mode (TBA)[]

When the player eats something, their hunger/thirst increases by a set percentage. Unlike story mode, the percentage can be increased by eating multiple food items.

When either hunger or thirst reaches 0%, the player enters the dying stage and has to eat or drink something in order to survive.

If the player chose to turn on Permadeath in the settings before starting the mode, they won't enter the dying stage and will instead die instantly.

List of Foods[]

Foodstuffs[]

Icon Name Is it used in crafting? Time value
AppleIcon Apple No 11'30''
BerryCurrantIcon Blue Currant No 02'50''
BreadIcon Bread Yes 11'30''
CarrotIcon Carrot No 17'13''
ChunkyStewlcon Chunky Stew No 23'00''
HoneyIcon Honey Yes 17'13''
JerkyIcon Jerky No 11'30''
LilyBulbIcon Lily Bulb Yes 00'16''
MushroomIcon Mushroom No 17'13''
OnionIcon Onion No 17'13''
PieIcon Pie No 23'00''
PotataIcon Potato No 17'13''
RawMeatIcon Raw Meat Yes 11'30''
BerryRowanIcon Rowan Berry Yes 01'23''
SandwichIcon Sandwich No 23'00''
SlicePieIcon Slice of Pie No 11'30''
StewIcon Stew No 17'13''
RawMeatIcon Raw Meat Yes 11'30''
StrangeMeatIcon Strange Meat Yes 17'13''
VMeatIcon Victory Meat Yes 23'00''
WarRationIcon War Ration No 23'00''
YamIcon Yam Yes 17'13''

Drinks[]

Icon Name Is it used in crafting? Time value
GrapeJuiceIcon Grapefruit Juice No 05'00''
McLearTeaIcon Odious MacLear Tea No 00'13''
FrshWaterIcon Pure Water Yes 10'00''
ScotchIcon Scotch Yes 02'30''
Strange Alcohol icon Strange Alcohol No 02'30''
JoyWaterIcon Tap Water Yes 10'00''
TeaIcon Tea No 10'00''
ToastedCoffeeIcon Toasted Chicory No 20'00''

Rotten food[]

Icon Name Is it used in crafting? Time value
MoldBreadIcon Moldy Bread No 11'30''
RancidIcon Rancid Stew No 05'43''
RotAppleIcon Rotten Apple Yes 05'43''
RotCarrotIcon Rotten Carrot No 05'43''
RotMushIcon Rotten Mushroom Yes 05'43''
RotOnionIcon Rotten Onion No 05'43''
RotPotatoIcon Rotten Potato Yes 05'43''
RottingMeatIcon Rotting Meat Yes 05'43''

Buff Conformist Trivia[]

  • When the Pre-Alpha 17956 build released, food no longer healed the player.
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