Executive committee

This note is found on top of a container to the right of a vent the player must progress through shortly after the scene encountering the big bruiser robot for the first time.


March 2, 1962

I visited the Executive Committee today. What a bunch of numpties. I offered them mechanization -- there hasn't been a car in Wellington Wells since the Germans rolled out! All they could think of was some sort of vehicle to run around scooping dead bodies off the street. Apparently the Doctors don't want the job anymore.

I'll have my robots build it, but I'm bloody well going to make it look ridiculous. Like a teapot! Serves them right.

July 31, 1962

I wonder if I could use the central processing unit of one of the larger robots to build a more effective Joy detector!

Actually it would probably be too complicated to program a single Robot Processing Unit to detect the various signs of Joy noncompliance -- the infrared, the spectrogram, etc. But I could use one RPU for each, and then a final RPU to synthesize all the data. Certainly simpler than what I had to do to design the Revolvers, with no help at all!

I am really going to have to find some way to use all these robot legs I'm accumulating. The RPUs, eyes and torsos are so much more useful. Waste not, want not.

October 23, 1962

I know what could be useful! Agricultural robots! We need food, and people don't seem to garden like they used to! And plowing, tilling, and so forth ought to be easy enough to program, especially if you use more than one RPU.

Weeding would be really useful. No one likes to do that. Imagine a big sort of spider where each leg is a weed digger/cutter? Or several spiders working alongside each other? (If two heads are better than one, how about four heads?)

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